Anna Garbier

Collaborative Fragment Shader
with Lan Zhang

Bloop” is a collaborative coding environment for writing GLSL fragment shaders across WebSockets. The application was built in a matter of days amid fast transitions to virtual learning during COVID-19. It uses Three.js and

Anna Garbier contributed as co-designer and co-coder.

External Link

The following screenshots were captured during a Zoom class as our peers used the application.

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